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ProjectRootProxy
Game developer, music composer, creator of retro-futurist post-empire RPG lore.

Joined on 5/15/25

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ProjectRootProxy's News

Posted by ProjectRootProxy - 8 hours ago


iu_1418443_26037529.webp<enter rpg debug mode> "Come on down to Stu's and get your devices checked and cleaned of mind altering, life manipulating, or otherwise weakening bugs and backdoors at Stu's Tech A, B and C! With convenient locations in the Unincorporated Desert, get it done in a blast, free your devices from the manipulations and inhumanities of the post-elites still clinging helplessly to their bygone systems of manipulation. Has your device been used by proxy runners to manipulate the populace in the past? Come on in and WE WILL PAY TOP COIN for it and hand over all actionable intel to the Defense Forces to aid in the security of the Unincorporated Desert Network and maybe, just maybe, that intel will be used to make some proxies or their proxy runners FACE JUSTICE! Defend all of humanity and keep your backdoorless RadComps clean at Stu's Tech A, B and C!" <exit rpg debug mode>


In the future, Stu's shop above will be inserted in a larger 3d tilemap in Blender, pending some rust/c++ tile streaming module I'm finishing up for nwjs, and potentially stylistic changes depending on tile streaming efficiency.


Also check out my Blender Python paint layer, baking, gray-scale-to-color-mapping-workflow-for-toon-or-retro-painting and geometry inverse hull / Bezier toon line addon (with auto perspective eliminating features for consistent geometry line width at different distances from the camera): https://superhivemarket.com/products/stylized-toolkit-create


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